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Jacek Zabawa-Kalinowski
Jacek Zabawa-Kalinowski
Material Artist at Madfinger Games
Warsaw, Poland

Summary

Currently working as texture specialist at Madfinger Games
Professional work in SFX/game industry from 2014.
Specialised in: Texturing, Procedural textures, Concept Modeling, Mobile Games.
Expirience with: Unity, UE4, Pipeline setup, Particles in Unity, VR, AR, and more.

Skills

Concept DesignRendering3D ModelingEnvironment ModelingLow-poly ModelingProp ModelingUV MappingRetopologyDrawingProp DesignHigh-poly ModelingPBR Texturing

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Blender
Blender
3ds Max
3ds Max
Photoshop
Photoshop
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Gaea
Gaea

Experience

  • 3d Artist at Immersion
    Warsaw, Poland
    August 2015 - Present

  • 3d artist at i3d
    Gliwice, Poland
    January 2014 - January 2015