Jacek Zabawa-Kalinowski
Material Artist at Madfinger Games
Warsaw, Poland
Summary
Currently working as texture specialist at Madfinger Games
Professional work in SFX/game industry from 2014.
Specialised in: Texturing, Procedural textures, Concept Modeling, Mobile Games.
Expirience with: Unity, UE4, Pipeline setup, Particles in Unity, VR, AR, and more.
Skills
Concept DesignRendering3D ModelingEnvironment ModelingLow-poly ModelingProp ModelingUV MappingRetopologyDrawingProp DesignHigh-poly ModelingPBR Texturing
Software proficiency

Substance 3D Designer

Substance 3D Painter

Blender

3ds Max

Photoshop

Affinity Photo

Affinity Designer

ZBrush

Unity

Unreal Engine

Gaea
Experience
3d Artist at Immersion
Warsaw, Poland
3d artist at i3d
Gliwice, Poland
January 2014 - January 2015